Swipe & Slide — the UX basic for mobile
Mobile content is used over 66% times more often than the regular computer. Let’s face it, we are in a rush and we want to make the most of being online 24/7. This is the news stream, social interaction, corporate feed. How do we use mobile, and how to design user experience best way possible?
1.Swipe
Our brain learns fast, but our muscles learn even faster. A habit goes without noticing, and we don’t really know when and why we get used to it. This is the case of iPhone learning — Apple was the first to introduce a swiping method, back in iPods. Now, all the news feed, unlock or write back is done by a swipe. Popular swiping movement is also used by Kindle, Tinder or a basic galleries on mobile pages. Once learned, it’s easy to apply and intuitionally design swiping movement into your applications and responsive sites.
2. Slide
Scrolling was popular before mobile devices came even to mind. This is why transferring it into a popular method of reading the content does not surprise anyone. It seems natural for us to browse the content using our finger from top to bottom, but Facebook made it easier and more popular than ever. The most used social media platform has taught us to always stay online, and because of that, all the crucial UX intuitions should include the basics of how Facebook interactions are designed. Thanks to that, new applications and pages will be easier to get through.
3. Hoover
For mobile designers it’s really important to create the best Customer Journey Map possible. In order to do that, it’s best to apply large Call-To-Actions, that have a hoover-over interactions. On a regular page, it’s easier to see what will cause an action, when clicked (an icon, link or a mention). On mobile devices however, it seems a lot harder because of the size. When you have CTA’s on your page or app, make it large and understandable for the readers, that something will happen after a click. There’s nothing more annoying than clicking something small by an accident and getting unwanted redirection. It’s even more annoying than not finding the action that you’re looking for on a mobile site.
4. Talk
Google home makes the latest news feed. Siri is outspoken by Samsung’s VIV. This is the age of voice commandments, that will soon rise in popularity throughout Internet of Things and mobile. We are still not used to using artificial intelligence assistants, but if you are a futuristic designer, make sure, that your app or a site will be able to fit in the forecast.
5. Press
Since cell phones and text messages were “a thing”, using thumbs became a common way of human-mobile interactions. This is the essential initiation that we have when communicating over the mobile phones, and seems (from Messenger, What’s App, Line popularity), that we use this method more often than regular calls. It’s worth to remember, when designing an app or a game, that our thumb usage is already simply a habit.